Five Color Rice. Irony and Deception in Soulslike Games
Andriano A. M. (2026). "Five Color Rice. Irony and Deception in Soulslike Games." In Vella, D.; Gualeni, S.; Van de Mosselaer, N.; Ford, D. (eds.). Scholars Codex. Tune and Fairweather
Andriano A. M. (2026). "Five Color Rice. Irony and Deception in Soulslike Games." In Vella, D.; Gualeni, S.; Van de Mosselaer, N.; Ford, D. (eds.). Scholars Codex. Tune and Fairweather
Andriano A. M. & Caracciolo, M. (2025). "Metroidvania Ecologies: Exploration and the Environmental Imagination in Hollow Knight and Rain World." Eludamos: Journal for Computer Game Culture. 16(2).
Andriano, A. M. (2025). "Enjoying the Uncertainty. How Dark Souls Performs Incompleteness Through Narrative, Gameplay and Level Design." Games and Culture. 20(7).
Talk at American Society of Aesthetics 2026 Eastern Meeting, Philadelphia, PA, USA
Talk at Rule-Constituted Entities: From Games and Institutions to Artworks and Artifacts, Genoa University, Italy
Talk at Games and Games Studies Beyond Postmodernism, Konstanz, Germany
Talk at DIGRA 2025, Malta University, La Valletta, Malta
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