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Yorick

A Newsletter about Media, Art and Culture

publications

Metroidvania Ecologies: Exploration and the Environmental Imagination in Hollow Knight and Rain World

Published in Eludamos: Journal for Computer Game Culture, 2025

This paper is about how metroidvania layouts and game mechanics foster environmental imagination and awareness.

Recommended citation: Andriano A. M. & Caracciolo, M. (2025). "Metroidvania Ecologies: Exploration and the Environmental Imagination in Hollow Knight and Rain World." Eludamos: Journal for Computer Game Culture. 16(2).
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Bitter Laughter. Five Color Rice

Published in Scholars Codex, 2026

This paper is about how soulslike games employ irony as a metacommunicative tool.

Recommended citation: Andriano A. M. (2026). "Bitter Laughter: Five Color Rice." In Vella, D.; Gualeni, S.; Van de Mosselaer, N.; Ford, D. (eds.). Scholars Codex. Tune and Fairweather. 230-239.
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The Aesthetics of Failure in Videogames. Beyond the Immersion/Emersion Dicothomy

Published in Aisthesis, 2026

This paper is about how failure in videogames can foster aesthetically rich effects on players and how to use it effectively depending on the effect intended.

Recommended citation: Andriano A. M. (2026). "The Aesthetics of Failure in Videogames. Beyond the Immersion/Emersion Dicothomy." Asisthetis.

talks

teaching

Teaching experience 1

Undergraduate course, University 1, Department, 2014

This is a description of a teaching experience. You can use markdown like any other post.

Teaching experience 2

Workshop, University 1, Department, 2015

This is a description of a teaching experience. You can use markdown like any other post.